Banner LigaMagic
 Banner LigaMagic
Magic 2010 Parcial Spoiler 161/249
 Magic 2010 Parcial Spoiler 161/249
panda_bh

Esquilo
0 Referências
Posts: 885
Registro: 03/07/07

Postado em: 25/06/09 15:02
Dando seguimento ao trabalho do Hurly-Hurly vo tentar ficar atualizando o spoiler de M2010 para aqueles q nao tem acesso ao site da salvation e para discussao em geral.


MTG Salvation Spoiler
Magic 2010 Core Set Spoiler 161/249
White(19)

Ajani Goldmane - 2WW
Planeswalker - Ajani (Mythic Rare)
+1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Put a white Avatar creature token onto the battlefield with "This creature's power and toughness are each equal to your life total."
4

Armored Ascension - 3W
Enchantment - Aura (Uncommon)
Enchant creature
Enchanted creature gets +1/+1 for each Plains you control and has flying.

Baneslayer Angel - 3WW
Creature - Angel (Mythic Rare)
Flying, first strike, lifelink, protection from Demons and from Dragons
Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.
5/5
Illus. Greg Staples
#4/249

Celestial Purge - 1W
Instant (Uncommon)
Remove target black or red permanent from the game.

Elite Vanguard - W
Creature - Human Soldier (Uncommon)
"Simba who?"
2/1
#9/249

Excommunicate - 2W
Sorcery (Common)
Put target creature on top of its owner's library.

Harm's Way - W
Instant (Uncommon)
The next 2 damage that a source of your choice would deal to you or a permanent you control this turn is dealt to target creature or player instead.
Illus. Dan Scott
#14/249

Holy Strength - W
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +1/+2.

Mesa Enchantress - 1WW
Creature - Human Druid (Rare)
Whenever you cast an enchantment spell, you may draw a card.
0/2

Pacifism - 1W
Enchantment - Aura (Common)
Enchant creature|Enchanted creature can't attack or block.

Planar Cleansing - 3WWW
Sorcery (Rare)
Destroy all nonland permanents.
A new beginning requires a clean slate.
Illus. Michael Komarck
#24/249

Razorfoot Griffin - 3W
Creature - Griffin (Common)
Flying, first strike
2/2

Righteousness - W
Instant (Rare)
Target blocking creature gets +7/+7 until end of turn.

Serra Angel - 3WW
Creature - Angel (Uncommon)
Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)
Her sword sings more beautiful than any choir.
4/4
Illus. Greg Staples
#29/249

Silence - W
Instant (Rare)
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
"All the wizardry in the world has to pass through one small and easily sealed door." -Ajani Goldmane
Illus. Wayne Reynolds
#31/249

Soul Warden - W
Creature - Human Cleric (Common)
Whenever another creature enters the battlefield, you gain 1 life.
1/1
#34/249

Tempest of Light - 2W
Instant (Uncommon)
Destroy all enchantments.

Undead Slayer - 2W
Creature - Human Cleric (Uncommon)
{W},{T}: Exile target Skeleton, Vampire, or Zombie.
2/2
#37/249

White Knight - WW
Creature - Human Knight (Uncommon)
First strike, protection from black
2/2
Blue(26)

Air Elemental - 3UU
Creature - Elemental (Uncommon)
Flying (This creature can't be blocked except by creatures with flying or reach.)
4/4

Cancel - 1UU
Instant (Common)
Counter target spell.
Illus. David Palumbo
#44/249

Clone - 3U
Creature - Shapeshifter (Rare)
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0/0
#45/249

Coral Merfolk - 1U
Creature - Merfolk (Common)
2/1

Essence Scatter - 1U
Instant (Common)
Counter target creature spell.
Some wizards compete not to summon the most interesting creatures, but to create the most interesting aftereffects when a summons goes awry.
Illus. John Foster
#51/249

Fabricate - 2U
Sorcery (Uncommon)
Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

Flashfreeze - 1U
Instant (Uncommon)
Counter target red or green spell.

Horned Turtle - 2U
Creature - Turtle (Common)
1/4

Jace Beleren - 1UU
Planeswalker - Jace (Mythic Rare)
+2: Each player draws a card.
-1: Target player draws a card.
-10: Target player puts the top twenty cards of his or her library into his or her graveyard.
3
Illus. Aleksi Briclot
#58/249

Jump - U
Instant (Common)
Target creature gains flying until end of turn.

Levitation - 2UU
Enchantment (Uncommon)
Creatures you control have flying. (They can't be blocked except by creatures with flying or reach.)

Merfolk Looter - 1U
Creature - Merfolk Rogue (Common)
{T}: Draw a card, then discard a card.
1/1

Mind Spring - XUU
Sorcery (Rare)
Draw X cards.

Negate - 1U
Instant (Common)
Counter target noncreature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads to such a simple end: the ability to say merely yes or no.
Illus. Jeremy Jarvis
#66/249

Phantom Warrior - 1UU
Creature - Illusion Warrior (Uncommon)
Phantom Warrior is unblockable.
2/2

Polymorph - 3U
Sorcery (Rare)
Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card onto the battlefield and shuffles all other cards revealed this way into his or her library.

Ponder - U
Sorcery (Common)
Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
#68/249

Sage Owl - 1U
Creature - Bird (Common)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Sage Owl comes into play, look at the top four cards of your library, then put them back in any order.
1/1

Snapping Drake - 3U
Creature - Drake (Common)
Flying
3/2
Illus. Todd Lockwood

Telepathy - U
Enchantment (Uncommon)
Your opponents play with their hands revealed.

Time Warp - 3UU
Sorcery (Rare)
Target player takes an extra turn after this one.

Traumatize - 3UU
Sorcery (Rare)
Target player puts the top half of his or her library, rounded down, into his or her graveyard.

Twincast - UU
Instant (Rare)
Copy target instant or sorcery spell. You may choose new targets for the copy.

Unsummon - U
Instant (Common)
Return target creature to its owner's hand.

Wall of Frost - 1UU
Creature - Wall (Uncommon)
Defender (This creature can't attack.)

Whenever Wall of Frost blocks a creature, that creature doesn't untap during it's controllers next untap step.
"I welcome it. The pasture is cleared of weeds and the wolves are frozen solid." -Lumi, Goatherd
0/7
Illus. Mike Bierek
#80/249

Wind Drake - 2U
Creature - Drake (Common)
Flying (This creature can't be blocked except by creatures with flying or reach.)
2/2
Black(27)

Assassinate - 2B
Sorcery (Common)
Destroy target tapped creature.

Black Knight - BB
Creature - Human Knight (Uncommon)
First strike, protection from white
2/2
Illus. Christopher Moeller
#85/249

Bog Wraith - 3B
Creature - Wraith (Uncommon)
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
3/3

Cemetery Reaper - 1BB
Creature - Zombie (Rare)
Other Zombie creatures you control get +1/+1.
{2}{B}, {T}: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
2/2

Child of Night - 1B
Creature - Vampire (Common)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/1
#88/249

Consume Spirit - X1B
Sorcery (Uncommon)
Spend only black mana on X.
Consume Spirit deals X damage to target creature or player and you gain X life.

Deathmark - B
Sorcery (Uncommon)
Destroy target green or white creature.

Diabolic Tutor - 2BB
Sorcery (Uncommon)
Search your library for a card and put that card into your hand. Then shuffle your library.

Drudge Skeletons - 1B
Creature - Skeleton (Common)
{B}: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/1

Duress - B
Sorcery (Common)
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Gravedigger - 3B
Creature - Zombie (Common)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2

Haunting Echoes - 3BB
Sorcery (Rare)
Exile all cards in target player's graveyard other than basic land cards. Search that player's library for all cards with the same name as cards exiled this way and exile them. Then that player shuffles his or her library.

Hypnotic Specter - 1BB
Creature - Specter (Uncommon)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
2/2

Liliana Vess - 3BB
Planeswalker - Liliana (Mythic Rare)
+1: Target player discards a card.
-2: Search your library for a card, then shuffle your library and put that card on top of it.
-8: Put all creature cards in all graveyards onto the battlefield under your control.
5

Looming Shade - 2B
Creature - Shade (Common)
{B}: Looming Shade gets +1/+1 until end of turn.
1/1

Megrim - 2B
Enchantment (Uncommon)
Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Mind Rot - 2B
Sorcery (Common)
Target player discards two cards.

Mind Shatter - XBB
Sorcery (Rare)
Target player discards X cards at random.

Nightmare - 5B
Creature - Nightmare Horse (Rare)
Flying
Nightmare's power and toughness are each equal to the number of Swamps you control.
*/*

Relentless Rats - 1BB
Creature - Rat (Uncommon)
Relentless Rats gets +1/+1 for each other creature in play named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
2/2

Royal Assassin - 1BB
Creature - Human Assassin (Rare)
{T}: Destroy target tapped creature.
1/1

Tendrils of Corruption - 3B
Instant (Common)
Tendrils of Corruption deals X damage to target creature and you gain X life, where X is the number of Swamps you control.

Underworld Dreams - BBB
Enchantment (Rare)
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.

Unholy Strength - B
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +2/+1.

Vampire Nocturnus - 1BBB
Creature - Vampire (Mythic Rare)
Play with the top card of your library revealed.
As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
3/3

Wall of Bone - 2B
Creature - Skeleton Wall (Uncommon)
Defender (This creature can't attack.)
{B}: Regenerate Wall of Bone.
1/4

Weakness - B
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets -2/-1.
Red(28)

Ball Lightning - RRR
Creature - Elemental (Rare)
Trample, haste
At the beginning of the end step, sacrifice Ball Lightning.
6/1
#123/249

Bogardan Hellkite - 6RR
Creature - Dragon (Mythic Rare)
Flash (You may cast this spell any time you could cast an instant)
Flying
When Bogardan Hellkite enters the battlefield, it deals 5 damage divided as you choose among any number of target creatures and/or players.
5/5
Illus. Scott M. Fischer
#128/249

Canyon Minotaur - 3R
Creature - Minotaur Warrior (Common)
3/3

Capricious Efreet - 4RR
Creature - Efreet (Rare)
At the beginning of your upkeep, choose target nonland permanent you control and up to two nonland permanents you don't control. Destroy one of them at random.
"You wish for great destruction? It is done, my master."
6/4
Illus. Justin Sweet
#151/249

Chandra Nalaar - 3RR
Planeswalker - Chandra (Mythic Rare)
+1: Chandra Nalaar deals 1 damage to target player.
-X: Chandra Nalaar deals X damage to target creature.
-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
6

Dragon Whelp - 2RR
Creature - Dragon (Uncommon)
Flying
{R}: Dragon Whelp gets +1/+0 until end of turn. At end of turn, if this ability has been played four or more times this turn, sacrifice Dragon Whelp.
2/3

Earthquake - XR
Sorcery (Rare)
Earthquake deals X damage to each creature without flying and each player.

Fireball - XR
Sorcery (Uncommon)
Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
As an additional cost to play Fireball, pay {1} for each target beyond the first.

Firebreathing - R
Enchantment - Aura (Common)
Enchant creature
{R}: Enchanted creature gets +1/+0 until end of turn.

Goblin Piker - 1R
Creature - Goblin Warrior (Common)
"Piker?! I barely know her!"
2/1

Ignite Disorder - 1R
Instant (Uncommon)
Ignite Disorder deals 3 damage divided as you choose among any number of target white and/or blue creatures.

Inferno Elemental - 4RR
Creature - Elemental (Uncommon)
Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature.
4/4

Kindled Fury - R
Instant (Common)
Target creature gets +1/+0 and gains first strike until end of turn.

Lava Axe - 4R
Sorcery (Common)
Lava Axe deals 5 damage to target player.

Lightning Bolt - R
Instant (Common)
Lightning Bolt deals 3 damage to target creature or player.
Illus. Christopher Moeller

Lightning Elemental - 3R
Creature - Elemental (Common)
Haste (This creature can attack and {T} as soon as it comes under your control.)
4/1

Manabarbs - 3R
Enchantment (Rare)
Whenever a player taps a land for mana, Manabarbs deals 1 damage to that player.

Panic Attack - 2R
Sorcery (Common)
Up to three target creatures can't block this turn.

Prodigal Pyromancer - 2R
Creature - Human Wizard (Common)
{T}: Prodigal Pyromancer deals 1 damage to target creature or player.
1/1

Pyroclasm - 1R
Sorcery (Uncommon)
Pyroclasm deals 2 damage to each creature.

Raging Goblin - R
Creature - Goblin Berserker (Common)
Haste (This creature can attack and {T} as soon as it comes under your control.)
1/1

Shatter - 1R
Instant (Common)
Destroy target artifact.

Shivan Dragon - 4RR
Creature - Dragon (Rare)
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.
5/5

Siege-Gang Commander - 3RR
Creature - Goblin (Rare)
When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
2/2

Sparkmage Apprentice - 1R
Creature - Human Wizard (Common)
When Sparkmage Apprentice enters the battlefield, it deals 1 damage to target creature or player.
1/1

Stone Giant - 2RR
Creature - Giant (Uncommon)
{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at end of turn.
3/4

Wall of Fire - 1RR
Creature - Wall (Uncommon)
Defender (This creature can't attack.)
{R}: Wall of Fire gets +1/+0 until end of turn.
0/5

Warp World - 5RRR
Sorcery (Rare)
Each player shuffles all permanents he or she owns into his or her library, then reveals that many cards from the top of his or her library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then puts all enchantment cards revealed this way onto the battlefield, then puts all cards revealed this way that weren't put into play on the bottom of his or her library in any order.
Green(20)

Acidic Slime - 3GG
Creature - Ooze (Uncommon)
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
2/2
#165/249

Ant Queen - 3GG
Creature - Insect (Rare)
{1}{G}: Put a 1/1 green Insect creature token onto the battlefield.
5/5
#166/249

Birds of Paradise - G
Creature - Bird (Rare)
Flying (This creature can't be blocked except by creatures with flying or reach.)
{T}: Add one mana of any color to your mana pool.
Each feather in its tail is a souvenir of an exotic land, a memory condensed in hue.
0/1
Illus. Marcelo Vignali
#168/249

Craw Wurm - 4GG
Creature - Wurm (Common)
6/4

Deadly Recluse - 1G
Creature - Spider (Common)
Reach, deathtouch
1/2

Elvish Piper - 3G
Creature - Elf Shaman (Rare)
{G}, {T}: You may put a creature card from your hand onto the battlefield.
1/1

Elvish Visionary - 1G
Creature - Elf Shaman (Common)
When Elvish Visionary enters the battlefield, draw a card.
1/1

Enormous Baloth - 6G
Creature - Beast (Uncommon)
7/7

Fog - G
Instant (Common)
Prevent all combat damage that would be dealt this turn.

Garruk Wildspeaker - 2GG
Planeswalker - Garruk (Mythic Rare)
+1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
3

Giant Growth - G
Instant (Common)
Target creature gets +3/+3 until end of turn.

Giant Spider - 3G
Creature - Spider (Common)
Reach (This creature can block creatures with flying.)
2/4

Howl of the Night Pack - 6G
Sorcery (Uncommon)
Put a 2/2 green Wolf creature token into play for each Forest you control.

Kalonian Behemoth - 5GG
Creature - Beast (Rare)
Shroud
9/9

Llanowar Elves - G
Creature - Elf Druid (Common)
{T}: Add {G} to your mana pool.
1/1

Master of the Wild Hunt - 2GG
Creature - Human Shaman (Mythic Rare)
At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.
{T}: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature then deals damage equal to its power divided as its controller chooses among any number of those Wolves.
3/3
Illus. Kev Walker
#191/249

Might of Oaks - 3G
Instant (Rare)
Target creature gets +7/+7 until end of turn.

Naturalize - 1G
Instant (Common)
Destroy target artifact or enchantment.

Overrun - 2GGG
Sorcery (Uncommon)
Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)
#198/249

Rampant Growth - 1G
Sorcery (Common)
Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
Colorless(14)

Angel's Feather - 2
Artifact (Uncommon)
Whenever a player plays a white spell, you may gain 1 life.

Coat of Arms - 5
Artifact (Rare)
Each creature gets +1/+1 for each other creature in the battlefield that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.)

Darksteel Colossus - 11
Artifact Creature - Golem (Mythic Rare)
Trample
Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11

Demon's Horn - 2
Artifact (Uncommon)
Whenever a player plays a black spell, you may gain 1 life.

Dragon's Claw - 2
Artifact (Uncommon)
Whenever a player plays a red spell, you may gain 1 life.

Howling Mine - 2
Artifact (Rare)
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.

Kraken's Eye - 2
Artifact (Uncommon)
Whenever a player plays a blue spell, you may gain 1 life.

Ornithopter - 0
Artifact Creature - Thopter (Uncommon)
Flying (This creature can't be blocked except by creatures with flying or reach.)
0/2

Pithing Needle - 1
Artifact (Rare)
As Pithing Needle enters the battlefield, name a card.
Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Platinum Angel - 7
Artifact Creature - Angel (Mythic Rare)
Flying
You can't lose the game and your opponents can't win the game.
4/4

Rod of Ruin - 4
Artifact (Uncommon)
{3}, {T}: Rod of Ruin deals 1 damage to target creature or player.

Spellbook - 0
Artifact (Uncommon)
You have no maximum hand size.

Whispersilk Cloak - 3
Artifact - Equipment (Uncommon)
Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Wurm's Tooth - 2
Artifact (Uncommon)
Whenever a player plays a green spell, you may gain 1 life.
Land(7)

Desolate Cairns~
Land (Rare)
Desolate Cairns enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R} to your mana pool.

Drowned Catacomb
Land (Rare)
Drowned Catacomb enters the battlefield tapped unless you control a Island or Swamp.
{T}: Add {U} or {B} to your mana pool.

Gargoyle Castle
Land (Rare)
{T}: Add {1} to your mana pool.
{5}, {T}, Sacrifice Gargoyle Castle: Put a 3/4 colorless Gargoyle artifact creature token with flying onto the battlefield.
Most knew of the tower’s wizard and gargoyle. Few realized which was guardian and which was master.
Illus. Paul Bonner
#225/249

Glacial Fortress
Land (Rare)
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U} to your mana pool.
#226/249

Rootbound Crag
Land (Rare)
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G} to your mana pool.

Sunpetal Grove
Land (Rare)
Sunpetal Grove enters the battlefield tapped unless you control a Forest or Plains.
{T}: Add {G} or {W} to your mana pool.

Terramorphic Expanse
Land (Common)
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.


Basic Land(20/20)


enjoy


Editada em: 25-06-09 17:07:50 por alma.
(Bolds e afins.)

Editada em: 26-06-09 09:48:55 por panda_bh.

Editada em: 26-06-09 09:59:07 por panda_bh.

Editada em: 26-06-09 09:59:23 por panda_bh.

Editada em: 26-06-09 10:34:09 por panda_bh.
 
JKaos

Lenda
0 Referências
Posts: 5574
Registro: 24/12/06

Postado em: 25/06/09 15:07
joga uns bold nos nomes ai so pra dar uma leitura melhor!
desculpa ser chato mas a visão agradece!
 
BYLERDAO

Esquilo
0 Referências
Posts: 632
Registro: 30/05/09

Postado em: 25/06/09 15:09
auhhuauha e foda ler assim
 
RailanTB

Esquilo
0 Referências
Posts: 154
Registro: 07/11/04

Postado em: 25/06/09 15:11
E os que já tiverem foto acho interessante por o link também, do resto, é uma boa mostrar todos spoilers em um só tópico ^^
 
arkanun

Esquilo
0 Referências
Posts: 410
Registro: 15/08/05

Postado em: 25/06/09 15:15
Silence vai ser uma carta Chata no Extended.
 
panda_bh

Esquilo
0 Referências
Posts: 885
Registro: 03/07/07

Postado em: 25/06/09 15:18
O tipo de formatação daki da liga , faz uma melhor formatação (como negrito)
ficar mtoooo trabalhoso. No link da salvation ta em negrito bem facil de ler.

vo ver o posso fazer ^^
 
BYLERDAO

Esquilo
0 Referências
Posts: 632
Registro: 30/05/09

Postado em: 25/06/09 15:24
algum poem o link aqui???
 
Belo

Esquilo
0 Referências
Posts: 102
Registro: 22/05/07

Postado em: 25/06/09 15:25
faz igual a mim ..e compra um monitor de 22 polegadas.. asdPAISd
 
JKaos

Lenda
0 Referências
Posts: 5574
Registro: 24/12/06

Postado em: 25/06/09 15:26

onde a dimensão do monitor ajuda na formatação????????
eçe manja!

 
brunopeppers

Avatar
0 Referências
Posts: 3769
Registro: 12/10/05

Postado em: 25/06/09 15:30

Elite Vanguard - W
Creature - Human Soldier (Uncommon)
"Simba who?"
2/1

gostei disso



 
RailanTB

Esquilo
0 Referências
Posts: 154
Registro: 07/11/04

Postado em: 25/06/09 15:49

[2]

 
big_biazi

Esquilo
0 Referências
Posts: 1986
Registro: 24/09/01

Postado em: 25/06/09 16:30

çi o textu for essi... queru um seti dissu! :D

hauahuhuauhauahhuah
nice card

 
DICK-mfv

Lenda
0 Referências
Posts: 6827
Registro: 26/01/04

Postado em: 25/06/09 16:37

o texto é ainda referente ao savannah lion.

winnies come back

 
Potira

Ancião
0 Referências
Posts: 8060
Registro: 27/01/06

Postado em: 25/06/09 16:40
Toda vez que tem spoiler a Salvation inventa uns flavors pra saber quem tá copiando os spoilers deles. Toda vez tem uns textos obviamente falsos. Toda vez eles vem parar na liga.
 
DICK-mfv

Lenda
0 Referências
Posts: 6827
Registro: 26/01/04

Postado em: 25/06/09 16:47


mas que são bons são... xD

 
BYLERDAO

Esquilo
0 Referências
Posts: 632
Registro: 30/05/09

Postado em: 25/06/09 16:48
M10 TA maneirinho
 
kouks

Anjo
1 Referências (100.00% positivas)
Posts: 2972
Registro: 18/12/06

Postado em: 25/06/09 16:49


Se fosse este, eu comprava um kilo disso:

"...And I just can't wait to be king..."

 
alma

Rebelde
0 Referências
Posts: 4744
Registro: 23/11/03

Postado em: 25/06/09 16:53

Pára de ser preguiçoso. Demorei 74 segundos.

 
COMERCIANTEdCARTAS

Dragão
19 Referências (100.00% positivas)
Posts: 2134
Registro: 13/05/07

Postado em: 25/06/09 16:58
hoooo
maneiro ate agora
desculpe a leiguisse
mas quando esta previsto pra lançar a ediçao ?
 
Thibes

Espectro
0 Referências
Posts: 4734
Registro: 12/01/09

Postado em: 25/06/09 17:20

17-07-2009